The start of a new adventure 13/12/2018

 

Hello! I’m Niamh – a producer, a game designer, a technical artist and generally the person who picks up tasks that nobody either wants to do or knows how to do. So perhaps it’s fitting that I’m the first one to post in our new blog!

Nine months ago we set out on a journey to create our studio called Little Lost Fox, and release a small mobile game called Valleys Between. It’s been a surreal 9 months, and I can honestly say that is has felt simultaneously like the fastest and the slowest 9 months in history.

We’re just past the 1 week milestone of Valleys Between being available worldwide on the App Store (cue the bubbles and party poppers!). It’s been a tumultuous and reflective week here in the office – as I’m told is pretty frequent post-release! We’re currently in the planning phase for our next steps for Valleys Between and for the studio, so hopefully we’ll be able to share more about what we’re working on in future posts, as well as news about the Android release.

If you haven’t already, you can check out Valleys Between on the App Store now and/or watch our launch trailer!

The plan is to use this blog to not only talk about news and the studio, but also take a look at some of the cool things we’ve made, how we’ve implemented certain things, and some of the challenges we’ve faced. For the team and I, this is not only our first shipped game (challenge #1) but the first studio that we’ve managed (challenge #293), so in later blog posts I’ll be talking a little more about some of the lessons we’ve learned along the way.

As this is our first foray into talking about the behind the scenes of the studio, if there’s something you’re particularly interested in hearing about drop us a a comment, a message on Twitter, Facebook or send us an email!

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